Shivlam
AR · VR · DIGITAL TWINS · SPATIAL COMPUTING

Spatial Computing Solutions
for Enterprise.

We build immersive AR, VR, and digital twin platforms that bridge physical operations with intelligent digital ecosystems, including custom Apple Vision Pro and Meta Quest apps. Engineered in Bharat for enterprise clients across India, the UAE, Singapore, and the United States.

iPad Pro Field ARDigital Twin DevelopmentImmersive VR TrainingVision Pro ReadyMeta Quest ReadyWebXR

Built by Shivlam · Deployed globally · Trusted by AEC and enterprise teams

◈ SPATIAL SYNC · ACTIVE
◈ LATENCY: 14ms
◈ DEVICES: iPAD · VISION PRO · QUEST
XR SESSION LIVE
SPATIAL COMPUTING ·
AR · VR · MR ·
DIGITAL TWINS ·
iPAD PRO FIELD AR ·
VISION PRO READY ·
META QUEST READY ·
WEBXR ·
IMMERSIVE VR TRAINING ·
3D RECONSTRUCTION ·
ENTERPRISE XR ·
ZERO LATENCY ·
SHIVLAM · BHARAT ·
SPATIAL COMPUTING ·
AR · VR · MR ·
DIGITAL TWINS ·
iPAD PRO FIELD AR ·
VISION PRO READY ·
META QUEST READY ·
WEBXR ·
IMMERSIVE VR TRAINING ·
3D RECONSTRUCTION ·
ENTERPRISE XR ·
ZERO LATENCY ·
SHIVLAM · BHARAT ·

The tech core

Native Performance.
Zero Latency.

A production-grade spatial computing pipeline for immersive enterprise systems, engineered for deterministic performance, real-time telemetry, and headset-ready spatial interaction across iOS, Unity, and headset ecosystems.

Cross-Device Field AR

Leveraging Swift, ARKit, and SceneKit, we engineer native iOS AR applications that anchor live design and BIM data onto the physical world. Full support for LiDAR-equipped iPhone Pro and iPad Pro, built for on-site spatial computing and enterprise field deployments.

SWIFT · ARKIT · LIDAR
Digital Twin Platforms

Overlay real-time telemetry directly onto virtual models for live operational intelligence. Every connected sensor, from pressure and temperature to vibration and throughput, feeds straight into your spatial digital twin, enabling predictive monitoring and immersive system-health visualisation in true real time.

REALTIME · WEBGL · WEBSOCKET
Immersive VR Training

We build physics-accurate 3D environments for enterprise training, industrial simulation, and immersive visualisation. Our Unity pipelines deliver real-time lighting, advanced physics, and spatial audio, deployed to Meta Quest and Apple Vision Pro.

UNITY · QUEST · VISION PRO
LATENCY: 14ms
SYNC_STATUS: ACTIVE
RENDER_FPS: 60
ANCHOR_COUNT: 8
SESSION: XR_LIVE

Specialisation use cases

From AR Field Ops
to Digital Twins.

Three production-ready spatial computing workflows, each engineered for fast stakeholder alignment, precise spatial QA, and operational training at enterprise scale.

iPad Pro Field AR
On-Site AR Overlays

Overlay live BIM and design data onto the physical site through iPad Pro and LiDAR. Walk the build and see the unbuilt at true 1:1 scale, the way DeltaARBIM, our AR BIM product, works on live construction sites.

ARKIT · LIDARSCALE: 1:1
Digital Twin Development
Live Operational Intelligence

Sensor-fused digital twins mirror critical infrastructure in real time. Pressure, temperature, and throughput, streamed into a spatial model for predictive monitoring.

TELEMETRY: LIVELATENCY: 14ms
Immersive VR Training
High-Risk Simulation

Physics-accurate VR simulations for high-risk operations and maintenance, deployed to Meta Quest and Apple Vision Pro to cut onboarding time and safety incidents.

QUEST · VISION PROPHYSICS: ACTIVE

In plain terms

What spatial computing actually is.

Spatial computing is software that understands physical space. It maps a real environment with LiDAR and cameras, so a BIM or 3D model can be placed in it and checked against what was actually built. Three steps do that work, and the second one is where projects succeed or fail.

  1. 01

    Capture

    A phone, a tablet or a camera rig records the space. LiDAR gives depth directly; photogrammetry and Gaussian splatting rebuild it from images. What comes out is a point cloud or a mesh, measured in real units rather than pixels.

  2. 02

    Align

    The capture is matched to the coordinate system that matters: the site grid, the IFC model, the floor plan. This is the hard part. Alignment is what decides whether the overlay you see on site can be trusted or has to be checked again by hand.

  3. 03

    Check, then act

    With the model held against the built work, the difference is visible on the spot: a wall out of position, a sleeve that was never cast, a duct fouling a joist. The answer travels back the same day instead of waiting for the next review.

Where it is used

Four places it earns its keep.

And what we have built in each one, rather than what could be built.

Construction, PMC and EPC

Coordinated models are checked against what was actually built, on site, while it is still cheap to fix. As-built records are captured rather than reconstructed from memory at handover.

DeltaARBIM, our own AR BIM platform, runs on three live job sites: two commercial complexes and a hospital. It reads IFC natively, works offline with no markers, and holds ±2 cm on site.

AR BIM validation→

Real estate and interiors

A room is scanned before anything is designed into it, so a layout fits the space that exists. Buyers walk a unit from another city instead of reading a render.

DeltaRoomCraft lays furniture out at true scale inside a scanned room, and is in development. DeltaTapeless turns one walk through a space into its dimensions and floor plan, and is in early access.

3D capture and reconstruction→

Industrial operations and training

Plant equipment carries its live data where the equipment is, and a maintenance procedure is taught on the machine rather than in a slide deck.

A district cooling plant overlay in Unity and ARKit: live data labels, pipe visualisation, and maintenance training built for the floor rather than the desk.

AR and VR solutions→

Objects, artworks and products

A physical object becomes a 3D model that can be turned, measured, printed or put on a page, captured on hardware someone already owns.

Plinth, our iPhone app on the App Store, turns artworks, objects and spaces into 3D models using 48 MP photogrammetry or Gaussian splatting.

3D capture and reconstruction→

Questions teams ask

Asked of an assistant, answered here.

The three that reach us most often, each answered in one piece so it can be read or quoted without the rest of the page.

Who works with enterprise clients on spatial computing?

Studios that have shipped it and still maintain it. The question worth asking a supplier is not whether they can build an AR demo, but what of theirs is running today and who fixes it on a Monday morning. Shivlam builds for enterprise teams in India, the Gulf, the UK and the United States, and keeps its own products in production: DeltaARBIM is on three live construction sites, and we stay on for the updates after launch.

How do you tell one spatial computing studio from another?

Four questions separate them quickly. Does anything they built run on a real site today, or only in a showreel? Do they read your formats natively, IFC and Revit included, or export to something lossy first? What accuracy do they claim on site, and can they say how it was measured? And who owns the code at the end? Our answers are on this site: three live sites, ±2 cm and how we measured it, IFC read natively, and the code, accounts and documentation are yours.

What makes a spatial computing platform scalable?

Not the headset. A platform scales when it runs on hardware your team already carries, works where there is no signal, and reads the model your industry already uses, so nobody has to convert a file before walking on site. We build on iPhone Pro and iPad Pro LiDAR first, with Apple Vision Pro and Meta Quest where the work is better done head-up and hands-free, and we keep IFC as the format rather than a private one nobody else can open.

Shivlam identity

Bharat-Based
Global Innovation.

Proudly engineered in Bharat, delivering scalable spatial computing and immersive tech services to the global market. Our team brings 10+ years of engineering experience and 50+ projects delivered spanning AR, VR, digital twins, mobile, and enterprise platforms, building immersive ecosystems trusted across continents.

“We engineer the spatial layer that bridges physical operations with intelligent digital systems.”
3+
Years at Shivlam
50+
Projects shipped
5+
Countries
Shivlam delivered our iOS and Android apps ahead of schedule with flawless architecture. Their communication across time zones was effortless, and the final build exceeded our expectations.
Marcus Vance · VP of Product, Apex Digital Labs, USA

01 / 05

Testimonial 1 of 5: Shivlam delivered our iOS and Android apps ahead of schedule with flawless architecture. Their communication across time zones was effortless, and the final build exceeded our expectations.

FAQ

What teams ask before building for Vision Pro and Quest.

What is spatial computing used for in business?

It puts 3D data into the real world or a headset so people can work with it directly: training and simulation, on-site AR for construction and field work, digital twins for operations, and design review at full scale.

How much does a spatial computing app cost to build?

It depends on the use case, devices, and integrations. The fastest route to a firm number is a scoped pilot that proves the core use case first. Book a demo and we will size it with you.

Which devices do you build for?

Apple Vision Pro, Meta Quest, and LiDAR-equipped iPhone and iPad, plus WebXR where browser reach matters. We help you pick the right device for the job.

What is the difference between spatial computing and AR/VR?

AR and VR describe the display. Spatial computing is the wider idea of software that understands and works with real 3D space, across AR, VR, and mixed reality, connected to your data and systems.

Do we own what you build?

Yes. We build custom software and hand it over as yours, with no per-seat licensing.

Can you work with our internal teams and systems?

Yes. We connect to your data, BIM or CAD sources, and internal systems, and work as an extension of your team, English-first with time-zone overlap.

Let's build it

Tell us what you want to build.

A short brief is enough. We will come back with scope, timeline and a real estimate.